Job Description: Design gamified behavioural learning solutions for employees in our client organisations Design boardgames and virtual games for learning (serious games) Write scenarios, cases, and scripts for engaging and immersive learning experiences Create learning strongly rooted in behavioural science, focused on bringing insight, engagement and lasting change in the learners Author content for learning games, group processes and interactive case simulations Customize content basis learning need analysis with the client Using internal and external technology platforms to design engaging virtual experiences
Job Requirement: Skills and Knowledge Understanding of adult learning principlesInterest in behavioural skills developmentAbility to work in highly dynamic environment with high degree of ambiguityExcellent written communication skillsAbility to write, edit and proof-read quality written content for a variety of mediumAbility to work both independently and within a team environment-----------------------------------------------------------------------------------The candidates will have to complete the assignment:Create a learning game on Handling Conflict, which will be part of a 2 hour long live virtual workshop. This game needs to help the 25 participants in the workshop to learn how to deal with a conflict at the workplace in a mature and positive manner. You need to use the Thomas Kilman Conflict Resolution Model as the theoretical framework for this game. Here are a few reference links to help you start ideating:https://flogames.com/flogames_demo/modules/Feedforward-Sample/story.htmlhttps://www.linkedin.com/posts/ajaydasgupta_boardgame-seriousgames-diversityandinclusion-activity-6786294863911624704-41QD/https://www.linkedin.com/posts/ajaydasgupta_boardgame-gamification-virtualfacilitation-activity-6722428904092651520-AiS1/http://playspent.org/https://ncase.me/trust/?fbclid=IwAR2tLPV6EGG_MRujTX3nUtYN9TeWMAoBKZoot0XRVvEyOTEAu37zSiQrP8M